System by the Sequence Break Crew
Arask is a free-to-play Table Top Role Playing Game about wizards designed for use on Roll20.net or using pencil/paper.
There are custom character sheets on Roll20.Net for Arask. Simply go into Game Settings for a campaign, and choose the Arask custom character sheets, and you're all set to start using the system!
Arask is currently in Testing.
Version 2 of Arask exists in this odd zone of un-tested gameplay mechanics and drastic overcomplications that later lead to most of its core systems being gutted and rebuilt for Arask 3. While it's technically functional, a lot of what makes it tick has not been tested for a modern TTRPG Campaign Setting.
Version 1.3 added a rather skeletal Magical Affinity system to the game
It also introduced a ton of new lore and quality of life changes.
After version 1.3, all of the game's systems were overhauled in Version 2.
This version exists before the Affinity Update, and thus has a weaker magic system. Still fun to play around with though.
First public release.
After the split from the original goals of the Pantheon system, when the game was first called "Arask". Character sheets were very basic at this time.
Note: This version is un-playable unless you knew the rules at the time, and is just here as an "Oh neat, that's where it came from" type of thing. Please don't use this version for any serious games.
At this time, the game was called Pantheon, and did not have nearly as many unique features as it does now.
Handbook was completely unfinished.